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PoE New Holy Skills 3.28
Zubo
Mar 02, 2026
645

In Path of Exile, "Holy" skills typically refer to an archetype of spells and attacks used by the Templar class, often dealing Physical and Lightning damage with a focus on conversion and holy-themed visual effects.

New Holy Skills (3.28 Mirage)

The following skills were recently added or significantly overhauled in the Mirage expansion:

  • Added a new Strength/Intelligence Skill Gem, Divine Blast: Project a beam of holy light from your shield to a targeted location, causing an implosion of holy energy. This energy then lingers for a short duration, before blasting outwards in a larger and more damaging explosion.
  • Added a new Strength/Intelligence Skill Gem, Holy Hammers: Slam the ground ahead of you, calling down a Holy Hammer from above. On hitting an enemy, another Hammer will cascade forward, repeating if further enemies are hit, up to a cap. A Power Charge can be expended to call down additional Hammers to either side of the initial slam. Requires a Mace or Staff.
  • Added a new Strength/Intelligence Skill Gem, Holy Strike: Infuse your weapon with holy energy and swing. Successfully hitting an enemy will summon forth a Holy Armament, which copies your main hand weapon stats to determine its own. These Holy Armaments are undamageable minions, and will attack the enemies you target with Holy Strike. Requires a Mace, Sceptre or Staff.
  • Added a new Strength/Intelligence Skill Gem, Shield of Light: Retaliate against a blocked hit with a sweep of your Shield, unleashing a wave of light in a cone in front of you. Additional waves also emanate from allies in a radius around the first target struck, towards that target.
  • Added a new Strength Transfigured Skill Gem, Shockwave Totem of Authority: Summons a totem that shakes the earth around you, damaging enemies.
  • Added a new Strength/Intelligence Transfigured Skill Gem, Static Strike of Gathering Lightning: Attack with a melee weapon, gaining a Gathering Lightning buff for a duration if you hit an enemy. While you have Gathering Lightning, attacks with this skill will cause chaining beams of lightning, which chain farther the more Gathering Lightning you have.
  • Added a new Dexterity Transfigured Skill Gem, Charged Dash of Projection: Channel to project an illusion which you steer. You gain stages while it moves, until it stops at a maximum total distance. Waves of area damage frequently pulse along its path, based on your attack speed. Stop channelling to release the illusion, dealing a final wave of damage. Requires a Melee Weapon.
  • Sweep: Has been reworked, and is now called Holy Sweep. Holy Sweep swings a two handed mace or a staff in a circle, calling down Holy Hammers to land randomly on a number of enemies struck. Hits from these Holy Hammers cannot be evaded.
PoE New Holy Skills 3.28

Classic Holy-Themed Skills

Before the 3.28 expansion, these skills were considered the core of the "holy" playstyle:

  • Summon Holy Relic: Summons a minion that triggers a Physical damage nova whenever you hit an enemy with an attack. It also provides life regeneration to allies.
  • Holy Flame Totem: A channeling totem that fires a stream of holy fire, creating Consecrated Ground while active.
  • Purifying Flame: A physical spell that creates a wave of fire and Consecrated Ground upon impact.
  • Divine Ire: A channeling spell that builds up energy before releasing a powerful beam of holy light (Physical/Lightning damage).
  • Absolution: Strikes an enemy with lightning; if they die shortly after, it summons a Sentinel of Absolution that casts its own version of the spell.
  • Smite: An attack that strikes a target with lightning and provides a temporary aura that adds flat lightning damage to you and your allies.
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