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PoE Delirium Atlas Tree 3.28
Zubo
Mar 05, 2026
1632

In Path of Exile 3.28 (Mirage League), Delirium remains a top-tier endgame mechanic for high-density mapping and currency generation. The strategy typically splits into Delirium Mirror (speed-clearing for rewards) or Delirium Orb (layered maps for high value).

Delirium Atlas Tree

CountNameCategoryDescription
3Additional Delirium Reward ChanceNormal
  • Delirium Encounters in your Maps have 4% chance to generate an additional Reward type
3Delirium Boss ChanceNormal
  • Delirium Encounters in your Maps are 16% more likely to spawn Unique Bosses
8Delirium ChanceNormal
  • Your Maps have +8% chance to contain a Mirror of Delirium
  • Scarabs dropped in your Maps have 8% increased chance to be Delirium Scarabs
1Delirious Map ChanceNormal
  • Maps found in your Maps have 1% chance to have layers of Delirium
1PathologicalNotable
  • Maps found in your Maps have 3% chance to have layers of Delirium
1Delirium Boss Chance and Additional Delirium Reward ChanceNormal
  • Delirium Encounters in your Maps are 8% more likely to spawn Unique Bosses
  • Delirium Encounters in your Maps have 2% chance to generate an additional Reward type
1Compulsive HoarderNotable
  • Delirium Encounters in your Maps have 8% chance to generate three additional Reward types
1Delusions of PersecutionNotable
  • Delirium Encounters in your Maps are 100% more likely to spawn Unique Bosses
  • Delirium Bosses in your Maps drop 50% increased Simulacrum Splinters
  • Delirium Bosses in your Maps have 50% increased chance to drop Unique Cluster Jewels

Delirium Atlas Tree

CountNameCategoryDescription
2Delirium Fog Dissipation DelayNormal
  • Delirium Fog in your Maps lasts 3 additional seconds before dissipating
2Delirium PersistenceNormal
  • Delirium Fog in your Maps dissipates 8% slower
1Descent Into MadnessNotable
  • Delirium in your Maps increases 50% faster with distance from the mirror
1The Singular EternityNotable
  • Delirium Fog in your Maps dissipates 25% slower
  • Delirium Fog in your Maps lasts 10 additional seconds before dissipating
2Delirium DifficultyNormal
  • Delirium in your Maps increases 10% faster with distance from the mirror
1Unending NightmareKeystone
  • Delirium Fog in your Maps never dissipates Delirium in your Maps has doubled difficulty scaling with distance from the mirror Simulacrum Splinters cannot be found in your Maps Delirium Orbs cannot be found in your Maps
  • What if it's all just in your head?

Delirium Atlas Tree

CountNameCategoryDescription
1That Which You SeekNotable
  • Your Maps have +24% chance to contain a Mirror of Delirium
  • Scarabs dropped in your Maps have 24% increased chance to be Delirium Scarabs

Delirium Atlas Tree

CountNameCategoryDescription
1Paranoid FixationNotable
  • Delirious Unique Monsters in your Maps have a 2% chance to drop an additional Cluster Jewel
  • Delirious Unique Monsters in your Maps have a 1% chance to drop an additional Delirium Orb
2Cluster Jewel ChanceNormal
  • Delirium Monsters in your Maps have 10% increased chance to drop Cluster Jewels
1Delirium Orb Reward Chance and Cluster Jewel ChanceNormal
  • Delirium Rewards in your Maps have 5% increased chance to give Delirium Orbs
  • Delirium Monsters in your Maps have 5% increased chance to drop Cluster Jewels
2Delirium Orb Reward ChanceNormal
  • Delirium Rewards in your Maps have 10% increased chance to give Delirium Orbs

Delirium Atlas Tree

CountNameCategoryDescription
1Imagined PursuitsNotable
  • Delirium Reward Types in your Maps gain +1 to count on Map Completion
1Screaming WhispersNotable
  • 18% increased Stack size of Simulacrum Splinters found in your Maps
2Delirium Reward ProgressNormal
  • Delirious Monsters Killed in your Maps provide 10% increased Reward Progress
2Delirium Additional SplintersNormal
  • 6% increased Stack size of Simulacrum Splinters found in your Maps
1Delirium Reward Progress and Additional SplintersNormal
  • Delirious Monsters Killed in your Maps provide 5% increased Reward Progress
  • 3% increased Stack size of Simulacrum Splinters found in your Maps
PoE Delirium Atlas Tree

Recommended 3.28 Strategies

1. Delirium + Beyond + Alva (The "Density" Strategy):

  • Goal: Maximize monster count to reach 7+ reward layers consistently.
  • Key Nodes: Take all Delirium duration nodes and "Beyond" portal chance. Alva (Incursion) is used because it pauses the Delirium timer while inside the temple, allowing for massive reward scaling.

2. Delirium + Legion/Breach (The "Loot" Strategy):

  • Goal: Combine mechanics that spawn a high volume of monsters quickly.
  • Note: While profitable, this is "rippy" (high difficulty). In 3.28, the Breach tree has been reworked, making it less about perfect items and more about monster density.

3. Delirium Orb Farming:

  • Goal: Run 8-mod corrupted maps with 4-5 Delirium Orbs (e.g., Fine or Diviner's).
  • Key Nodes: Focus on nodes that increase the effect of Delirium Orbs and map modifiers rather than Mirror chance.
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